All enemy units in the game will increase in strength as waves are passing. For every wave cleared the next wave will have 4% more health points over their base stats.
Normal Wave Units
The following units can be encountered when a normal wave type is spawned.
Normal Spider

The normal spider moves at a normal rate and will find a path towards the main target. It will only attack the main target objective. When there is no path available to the main target this unit will attack anything blocking its path and destroying it with a single blow.
Unit Statistics:
- Health: 1800
- Speed: 800
- Damage: 30
- XP Value: 250
- Gold Value: 150
- Score Points: 10
- Target: Main Objective
- Spawn Wave class: normal
- Unit class: Light Horde
Great Red Spider

The great Spider is a large variant of the Normal Spider. It usually spawns together with with normal spiders to provided a light tank role for the smaller and faster spiders.
- Health: 4500
- Speed: 500
- Damage: 100
- XP Value: 300
- Gold Value: 250
- Score Points: 13
- Target: Main Objective
- Spawn Wave class: normal
- Unit class: Horde
Great Blue Spider

The Great Blue Spider is a sub species of the Great Red Spider. This particular species does not like turrets at all. When this spider spawns in the world it will search for the nearest turret and attack that turret. When there are no turrets left it will target the main objective.
- Health: 7500
- Speed: 500
- Damage: 225
- XP Value: 100
- Gold Value: 400
- Score Points: 15
- Target: Main Objective
- Spawn Wave class: normal
- Unit class: Horde
Cave Troll

The Cave Troll is a heavy tank. This unit can withstand a lot of damage both it moves at a slower speed. When defense turrets are locked in on him he will draw away all the fire from the turrets so the weaker units can pass freely. If this units manage to get to the main object it will attack and deal medium damage
- Health: 15000
- Speed: 350
- Damage: 75
- XP Value: 500
- Gold Value: 1250
- Score Points: 18
- Target: Main Objective
- Spawn Wave class: normal
- Unit class: Tank
Special Wave Units
Turret Hunter

The Turret Hunter is a special unit that as its name implies focusses on killing turrets. This unit spawns in large groups all around the main objective and moves at high speed. When these units group together they can destroy turrets very fast.
- Health: 6500
- Speed: 600
- Damage: 251
- XP Value: 50
- Gold Value: 75
- Score Points: 20
- Target: Turrets
- Spawn Wave class: Special
- Unit class: Turret killer
Boss Spider

The Boss Spider is a very heavy tank. Even though it moves slow when it gets in range of turrets it will start to wreck havoc on your maze. This unit is very hard to kill even with support from many turrets. This Boss can destroy most turrets with just 2 blows from his front paws.
- Health: 75000
- Speed: 500
- Damage: 510
- XP Value: 2500
- Gold Value: 3500
- Score Points: 200
- Target: Turrets
- Spawn Wave class: Special
- Unit class: Boss
Slammer

The slammer is a player focused unit that will focus on patrolling around the core while searching for a player to attack. This enemy deals heavy damage to the player and can outrun all players. It`s special armor takes only 10% damage from turrets.
- Health: 15000
- Speed: 710
- Damage: 1250
- XP Value: 320
- Gold Value: 275
- Score Points: 75
- Target: Player
- Spawn Wave class: Special
- Unit class: Hunter