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Saranity a 13TH Division Game
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Saranity a 13TH Division Game

Category: Units

Update: Alpha V2.8.0 on the download page while we are awaiting steam store approvals

Posted on May 4, 2020May 4, 2020

Steam store update Today I am happy to announce that Saranity is in the final stage of releasing on steam. Our Artwork Artist ( Tusk ) has delivered the main art work needed to submit the store page for release. We are hoping to announce somewhere in the next 3 weeks that Saranity will be…

First Melee Unit and New Animation subsystem

Posted on April 7, 2020April 7, 2020

Introducing the first melee unit and new animation system. This melee unit will be a medium AoE damage based unit. The new animation system provides skeletal control for the animations.

Saranity Bowman Unit

Saranity Bowman Gameplay

Posted on January 14, 2020February 14, 2020

The first and primairy ranged unit in the game will be the bowman, As his first 3 abilities are now complete i can release a small video showing him in action with his cross bow.

Revealing the first playable unit

Posted on May 14, 2019

Most of the basic functionality work has been completed on the first unit. Although there is still a lot to improve to make it better visually both for the animations and HUD the technical code is mostly in place. The first basic unit is a ranged bow hunter that you will be able to buy…

Game Manuals

  • Saranity Wiki
    • Playable Units
    • Spawning of enemy waves
    • Enemy Units
    • Defense Turrets
  • Saranity Support Page
    • Hosting a Game while behind a Router with NAT
  • Saranity Development Board

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  • Steam Store Page Download of the Game

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