Saranity Alpha Version 3.0.0 is released on steam today. The game is now in a state that it is fully playable in the 3 game modes Single player, Multiplayer Co-op and Multiplayer versus / MOBA style. Saranity is a completely free game featuring elements of 3rd person MOBA and tower defense resulting in a almost…
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Changes to the Direction of this game
Although the building of the project progressed the core coding could be better. Next to that i want to shift focus from full multiplayer to single player with coop that maybe in the future can be enhanced with PvP again. At the moment i am learning more of Unreal and blender at the same time…
Saranity Alpha V0.0.3 hits the download section
The download section has been added to the game site and the first full playable alpha version has been published. Notice that it is a alpha very early alpha release that will contain bugs and does not represent the final product. These alpha downloads are to show the game ideas concepts and game engine mechanics….

Introducing the first buildings
Within Saranity you will have the option to build 2 harvester units. The amount of harvesters you can build is determined by all the buildings you already constructed. Some Buildings will allow additional units to be constructed while other buildings allow new harvester classes. Building 1: Barbarian Hall Spawn cost: 1000 Unlocks: Building…

Introduction to the first defensive buildings
What would a game with buildings be without any defensive turrets. As of the current build we have 2 defensive turrets. These turrets can be build by the commander and will cost a amount of team resources. Turret 1: Plasma Tower This is a small turret with direct lock capability. It fires high speed plasma…

Introducing first 2 RTS harvester units
Hi all, Today i will be showing a little of the progress i made with the RTS part of the game. I have focused on getting the harvesters that mine the ingame currency up and running. Right now the model pieces have been put together and the animation blueprints and blend spaces have been setup…