Although the building of the project progressed the core coding could be better. Next to that i want to shift focus from full multiplayer to single player with coop that maybe in the future can be enhanced with PvP again.
At the moment i am learning more of Unreal and blender at the same time to introduce my own defense turret models into the game. With this change i am also changing the genre to a more base defense / 3rd person game.
I hope to show some of the footage again but at the moment all the time goes to creating the core mechanics and progressing in blender modelling.